How to make dub techno
Risposta rapida
To make dub techno, set 118-125 BPM, program a soft four-on-the-floor kick with sparse hats, and play a short, filtered minor chord stab on the off-beat. Send the stab to a tempo-synced delay with high feedback and filters inside the loop, add a long reverb and quiet hiss, then ride the sends like a dub mixing desk.
What is dub techno and what tempo is it?
Dub techno is techno's repetitive four-on-the-floor structure combined with the echo, reverb and live mixing techniques of Jamaican dub. It is usually slower than conventional techno, with sources putting typical tempos between roughly 110 and 125 BPM[1]. A catalog analysis of 182 dub techno tracks measured a median of 125 BPM, with half between 120 and 128 BPM and 76% in minor keys[2].
The sound was defined in Berlin by Moritz von Oswald and Mark Ernestus, who founded Basic Channel in 1993 around Ernestus's Hard Wax record store and released their first nine 12-inch singles between 1993 and 1994[3]. One trait from dub matters most to you as a producer: the mixing desk is treated as an instrument[1]. Much of the track happens on the send knobs, not in the notes. If you want the reggae side of that tradition, the guide to making dub music covers it.
| Element | Starting point | Purpose |
|---|---|---|
| Tempo | 118-125 BPM | Space for echoes and long tails between kicks |
| Chord | Minor 7th or minor 9th stab, one or two chords | Warm, unresolved harmony that loops for minutes |
| Delay | Dotted 8th or 3/16, feedback 40-70% | Turns one stab into a rhythmic cloud |
| Reverb | Long hall or plate, 3-8 s decay | Depth and haze behind the groove |
| Noise | Tape hiss, vinyl crackle or filtered noise | Texture that fills the silence |
| Drums | Soft kick, rim, closed hats, little else | Pulse without stealing attention |
How do you make a dub techno chord stab?
A dub techno chord is a short, filtered minor chord, usually a minor seventh or minor ninth, played once per beat or less on an off-beat and then smeared by delay and reverb. The dry stab should be short and dull; the effects make it big.
Voice the chord in the middle register, roughly C3 to C4, with close spacing. Leave the root out of the stab if the bass is already playing it. Two chords a whole step apart, or one chord for the entire track, is normal for the style.
- Build the patch
Two saw or pulse oscillators, slightly detuned, into a 24 dB low-pass filter. Set cutoff low, somewhere around 500 Hz to 1.5 kHz, with a little resonance. - Shape it short
Amp envelope with zero attack, decay around 100-300 ms and no sustain. A filter envelope with a similar decay adds the soft click at the front. - Place the hits
Put the stab on the off-beat 8th or on a syncopated 16th once per bar. Fewer hits leave more room for the echoes. - Add slow movement
Automate or LFO the cutoff over 16 to 64 bars. The chord barely changes note-wise, so the tone has to evolve. - Resample the stab
Bounce a few bars with effects to audio, then chop and re-trigger the tails. Old hardware grit and happy accidents often come from this step.
How do you set up dub delay throws and feedback?
Put a tempo-synced delay on a send, set feedback high enough for several repeats, and put filters inside the feedback path so each repeat gets darker and thinner. Then throw single stabs into the delay by automating the send level up for one hit and back down.
This is the same idea as the tape echoes dub engineers used. Roland's RE-201 Space Echo, introduced in 1974, had a record head, three playback heads and built-in spring reverb, and it could feed the delayed sound back into the record head[4]. Tape saturation and transport wobble made each repeat degrade naturally. Modern plugins recreate this. Ableton's Echo, for example, has high-pass and low-pass filters with resonance, Noise and Wobble options that imitate vintage gear and tape, and a reverb that can sit inside the feedback loop[5]. The TAL-Dub-X review covers a dedicated dub-style delay.
| Setting | Starting value | What it does |
|---|---|---|
| Delay time | Dotted 8th, 3/16 or 1/4 | Dotted and 3/16 times fall between the beats and create syncopation |
| Feedback | 40-70% | Several audible repeats without running away |
| High-pass in the loop | 200-400 Hz | Repeats lose low end so they never muddy the kick |
| Low-pass in the loop | 2-4 kHz | Repeats get darker, like worn tape |
| Modulation or wobble | Low depth | Slight pitch drift that makes echoes feel alive |
| Throw feedback | 80-95% for one bar | Brief swell toward self-oscillation, then pull back |
Keep your hand on the feedback control during a live take. Pushing it up for one or two bars at a phrase end, then pulling it back, is one of the signature dub techno moves. Use a limiter on the delay return so a runaway loop never clips.
What reverb works for dub techno?
Use a long hall or plate on a send, with a decay of several seconds, a high-pass on the return and the delay feeding into it. The reverb should turn the echoes into a haze that sits behind the kick, not in front of it.
Routing order changes the sound. Delay into reverb blurs each repeat. Reverb inside the delay feedback loop, as Echo allows, makes every repeat more diffuse than the last. ValhallaSupermassive is a free option built for huge reverbs and delays, with 22 modes and several that filter inside the feedback path[6]; the Supermassive guide explains its modes. Cut the reverb return below about 250 Hz and consider a gentle sidechain from the kick, so the tail swells between beats.
How do you add hiss and noise textures to dub techno?
Add a quiet, continuous layer of tape hiss, vinyl crackle, room tone or filtered noise under the whole track. In dub techno the silence between hits is part of the music, and a noise bed makes that silence feel like air instead of digital black.
Keep it low: the noise should be noticeable when you mute it, not when it plays. For generating noise from scratch, the guide to white, pink and brown noise explains which color to start from.
- Tape hiss Filtered white or pink noise, low-passed around 6-10 kHz and high-passed around 1 kHz. Constant and smooth.
- Vinyl crackle Sampled or generated crackle, panned wide. Gives the impression of an old dubplate.
- Field recordings Rain, traffic or a quiet room, heavily low-passed. Adds a sense of place without pitch.
- Noise inside the effects Delay plugins with a noise option, such as Echo's Noise control[5], put the hiss where the echoes are.
- Ducked noise Sidechain the noise bed lightly to the kick so it breathes with the groove.
How minimal should dub techno drums and bass be?
Very minimal. A rounded kick on every beat, a closed hat or shaker on the off-beats or 16ths, a rimshot or muted clap on 2 and 4, and a deep sub bass that holds long notes on the root. Everything else is echo.
Choose a kick with a soft attack and a warm tail rather than a clicky, distorted one. Swing the hats slightly and vary their velocity, then send them lightly to the same delay as the chords so the whole track shares one space. The sub should be a clean sine or triangle below about 100 Hz, mono, with notes that last a bar or more. For more ideas on keeping a sparse groove moving over time, see the minimal techno groove guide.
How do you arrange dub techno like a live dub mix?
Build one strong 8- or 16-bar loop, then create the arrangement by muting parts and riding sends and filters in real time, the way a dub engineer mixes a tape. Record several passes and keep the best. Tracks commonly run 7 to 9 minutes.
At 122 BPM one bar lasts about 1.97 seconds, so 240 bars comes to just under 8 minutes.
- Build the full loop
Kick, hats, rim, sub, chord stab, noise bed and both effect returns playing together. Make it hypnotic enough to listen to for five minutes. - Map your mixing desk
Map chord send levels, delay feedback, stab filter cutoff and track mutes to a controller, or prepare automation lanes for them. - Record a live pass
Play the loop for 8-9 minutes and perform: start with drums, fade the chords in over 32 bars, throw stabs at phrase ends, drop the kick for 16 bars in the middle. - Do two more takes
Each pass will differ. Keep the one with the best middle section and patch in moments from the others. - Tidy the edges
Make sure the first and last 32 bars are mostly drums so DJs can blend them, then check the delay returns never clip.
Find free techno one-shots, textures and noise samples on Plugg Supply to start your first dub techno loop.
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Domande frequenti
- What BPM is dub techno?
- Dub techno usually sits between about 118 and 125 BPM, slower than peak-time techno. One catalog analysis of 182 dub techno tracks found a median of 125 BPM, with half of the tracks between 120 and 128 BPM. A tempo around 120-122 BPM leaves the most room for delay repeats and long reverb tails between kicks.
- What chords are used in dub techno?
- Dub techno chords are usually minor seventh or minor ninth chords played as short, filtered stabs. Producers often loop a single chord for the whole track, or alternate two chords a whole step apart. The harmony stays simple on purpose, because delay feedback, reverb and filter movement create the sense of change instead of chord progressions.
- What delay settings are best for dub techno?
- A good dub techno delay starting point is a dotted-8th or 3/16 delay time, feedback around 40-70%, and high-pass and low-pass filters inside the feedback loop so repeats get thinner and darker. Put the delay on a send, automate the send for single chord throws, and push feedback toward 80-95% for a bar at phrase ends before pulling it back.
- Who created dub techno?
- Dub techno is most closely tied to Basic Channel, the Berlin duo of Moritz von Oswald and Mark Ernestus, founded in 1993. Their early releases were credited with defining the dub techno scene. The term itself appeared in print later: The Wire used 'dub-Techno' in a 2001 review.
- Is dub techno the same as dubstep?
- Dub techno and dubstep are different genres, even though both draw on Jamaican dub. Dub techno keeps techno's steady 4/4 kick and focuses on atmosphere, chord echoes and texture. Dubstep emerged in early-2000s London and uses syncopated, half-time rhythms and wobbling basslines. The production techniques overlap only in the use of delay and deep sub bass.
- Can you make dub techno with free plugins?
- Dub techno can be made entirely with free and stock plugins. Any DAW's built-in delay with feedback filtering covers the echoes, and ValhallaSupermassive is a free reverb and delay designed for very long tails. A basic two-oscillator synth handles the chord stab, and noise can be generated or sampled for free.